OriginLab Corporation - Data Analysis and Graphing Software - 2D graphs, 3D graphs, Contour Plots, Statistical Charts, Data Exploration, Statistics, Curve Fitting, Signal Processing, and Peak Analysis                     
 
Skip Navigation Links
All BooksExpand All Books
Origin HelpExpand Origin Help
MathematicsExpand Mathematics

16.13 Polygon Area

Description

Integrate Polygon Area 1.png

The Polygon Area tool calculates a non-self-intersecting polygon in XY plane, using the determinant of a multivariate matrix.

To Use Polygon Area Tool
  1. Highlight the input data in the worksheet or activate the plot that contains the input data.
  2. Select Analysis: Mathematics: Polygon Area from the Origin menu to open the polyarea dialog. The polyarea dialog box uses the polyarea X-Function to compute the area of the polygon. Results are output to the Results Log.

Dialog Options

Input

The input XY range should define an enclosed area.

Area Type
  • Mathematical Area
    The area value can be positive or negative, and is calculated using the formula provided in the Algorithm section.
  • Absolute Area
    The absolute value of the signed area, which is always positive. See the Algorithm section for details.

Examples

  1. Create a new workbook and import the data file <Origin Installation Directory>\Samples\Mathematics\Circle.dat into it.
  2. Highlight Column B and select Plot: Line: Line from the main menu to make a graph.
  3. Make sure that the graph created in the last step is active. Then select Analysis: Mathematics: Polygon Area from the main menu to open the polyarea dialog. Choose Mathematical Area with the Area Type drop-down list. Finally, click the OK button.
    Polyarea example dialog.png
  4. The result is in the Results Log.
    Polyarea example result.png

Algorithm

This X-Function is capable of calculating the (signed) area of a non-self-intersecting polygon in the XY\! plane. Suppose the vertices of the polygon are (x_1, y_1), (x_2, y_2), ..., (x_n, y_n)\!. The mathematical area can be calculated as:

Area= \frac{1}{2} \left (
\begin{vmatrix} x_1 & x_2 \\ y_1 & y_2 \end{vmatrix}
+
\begin{vmatrix} x_2 & x_3 \\ y_2 & y_3 \end{vmatrix}
+...+
\begin{vmatrix} x_n & x_1 \\ y_n & y_1 \end{vmatrix}
\right )

= \frac{1}{2} \left (
x_1y_2-x_2y_1+x_2y_3-x_3y_2+...+x_{n-1}y_n-x_ny_{n-1}+x_ny_1-x_1y_n
\right )

In the case of a convex polygon, if the vertices are listed sequentially in a counterclockwise direction, the mathematical area of the polygon will be positive; if listed in a clockwise direction, the mathematical area will be negative.

The absolute area of the polygon is calculated as the absolute value of the mathematical area.

 

© OriginLab Corporation. All rights reserved.